Direction Cheerfully Accepted

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Wednesday 29 April 2015

Review: Championship B'tok (2015 Hugo Nominee)

The 2015 Hugo Awards are upon us!  The nominees for this year are listed here and as the deadline for voting approaches I will be supplementing my usual reading and reviewing to specifically review the 2015 Hugo nominees I have not yet covered.

“Championship B’tok”, Edward M. Lerner (Analog, 09-2014) (online)

Eligibility: Eligible for 2015 Hugo in the category of Novelette
Status: Nominated

This is the editorial voice review.  The reader's voice review is forthcoming. (for info on what this means, see here)

First Thoughts
This is a story with potential set in a rich universe with a developed history and clearly going somewhere.  The action itself is obviously set in the middle of larger events, and as a result suffers a bit when read as a stand-alone piece. [1]  Taken for what it is, however, we get to see an interplanetary (interstellar, really – but we don’t see that part here) intrigue unfold.  This all takes place in what appears to be a complex social and political background which is easy to imagine and this lends the action a sense of authenticity.  Linked to the story’s place in the middle of a larger narrative, however, there’s a sense of incompleteness here that I think goes beyond “open ended” style where the reader gets to speculate about what came before and after – rather than feeling open ended, it just feels as though not enough has been resolved to make the story really end – instead, it just seems to die.  Now, as a part of the whole that the author is writing here that’s not necessarily a problem.  However, it has been presented to us as a stand-alone piece for consideration in the Hugos, and I think this is a considerable weakness.

Ideas
The ideas are mainly well realised in this story, and this is actually one of the strengths of its place as a part of something larger.  There is clearly a socio-political background to the action, and the author doesn’t waste our time with lecturing about government structure or the injustice of “alien reservations” – he just presents it to us complete with warts and lets us interpret it as we will.  This is the kind of rich background world building I like.  Part of this is because any exposition needed has probably been done in previous work, and we are being shown a snapshot of the ongoing development of a living universe.  This sort of thing always seems richer than completely stand-alone universes.  Likewise, he explores a few of the implications of technology – e.g. the idea of enhancing human abilities with implanted electronics and the way in which these are realised in the universe he is creating feels good and certainly sparks interest.  Unfortunately, he touches on this only briefly, which would probably be good in a longer work but in something this short feels inadequate to the potential.  Also, this is one of the few areas in which he resorts to clumsy exposition, with a couple of paragraphs lecturing the reader on just who “the Augmented” are – this struck me as particularly odd, since the effort that went into telling us all about the Augmented suggests that they play an important part in the story, but in the end they’re involved only to the degree that one of the people introduced happens to be one – and then not only do we not meet her (she is just discussed) but the author kills her off at the end.  This is one idea that could have been explored further, particularly in the context of the other idea that left me deeply unsatisfied – the alien game.  The eponymous game B’tok is another item that the author takes time to provide a lecture on, and it seems clear that this will be an important theme in the story.  And to be fair, the game is used as a way to frame the relationship between the main protagonist and the alien administrator.  However, the true potential of the game as a background to what initially promises to be an intricate game of spy vs spy is never realised, and the game recedes to be little more than stage dressing.  In fact, with the paragraph of exposition explaining to us what this game is the lack of any meaningful engagement with it makes me wonder if it was injected after the fact to justify an exotic-sounding title.

Writing
The writing here is strong.  For the most part it’s descriptive without being ponderous, clean without being too spare.  The dialogue feels realistic and the way in which the author embeds much of the detail of the universe he is building without belabouring us with encyclopedia entries is good.  As mentioned, there are a few places where he relies on this kind of lecture-style exposition, but in some ways this almost feels as though he might be trying to get new readers up to speed without just saying “read what’s already published” or otherwise struggling to shoehorn a wealth of material into a smaller space.  The story doesn’t really suffer from these intrusions, but I think the story would have been more satisfying if they had been written into the story in the same way he handled everyday implant technology, the alien culture, bits and pieces of history, the politics of the various societies.  Sadly, there are areas in which the writing stumbles, and these are again tied to the fact this is really part of a larger whole rather than a stand-alone piece.  First of all, the author makes the unusual (for a work this short) choice of switching points of view.  He sticks with the main protagonist for most of the story, but in some sections he moves to the point of view of other characters.  I can see why he would do this, and it does work in this case, but it also breaks us out of the mindset he’s put so much work into developing.  This seems like a technique better suited for a longer format.   Another area in which the story could be polished in terms of writing is in the plotting itself.  Make no mistake, the story is well paced and the author builds well toward the climax – there can be no complaint there.  However, there are two aspects of the narrative that struck me as unsatisfying.  First, he builds toward action and intrigue, but somehow fails to deliver them in anything but a cursory fashion.  Why not develop this more?  Action seems to be glossed rather than dealt with in the suspenseful way it deserved, and the intrigue he so tantalisingly introduces with the idea of the game and the alien administrator as an expert player turns out to manifest itself as a mere shadow in the background.  These seemed to be destined to be big parts of the story, so it was unfortunate to discover they didn’t really go anywhere.  Finally, there is the way in which plots and sub-plots seem to just…die.  Many lines of the story we are introduced to while they are in progress (not a problem, and a good technique in short fiction) and in the end have no satisfying conclusion, or indeed any conclusion at all.  I can see the argument for leaving things open for the reader to speculate and imagine on their own, but this seems to be more than that – again a symptom of the fact this is part of a longer project involving multiple stories.  This lack of resolution left me with a strange combination of wanting to read more and just feeling like the story wasn’t finished properly, which I know probably wasn’t what the author was shooting for.

Characterisation
As a social SF (and yet pretty hard as SF goes – an interesting combination!) characters are quite important to the story, and I thought the author did quite well in realising them.  The main protagonist is quite well developed for us, complete with hints that he has a full past that extends beyond the confines of the story.  Likewise, the protagonist’s colleagues seem like they are fully developed, as do his relationships with them.  This is certainly one of the pluses of coming to a story in the middle of a series, as the author has had the time to develop characters more fully in his mind.  Unfortunately, the aliens seem a little shallow, and I would have liked to see more development of them beyond the initial encyclopedia entries and a handful of exchanges among them, but this is probably also a feature of the story being part of a series – perhaps the administrator in particular would seem richer if I had seen her development in previous works.  As for the alien society itself, this is always a difficult thing to get right without seeming to be parodying some real human society, and in any case the aliens actually play a very much secondary role in terms of being on stage, despite being an important dimension of the story.  The tendency to push them into the background a bit and focus on the human actors is understandable, and probably a good idea when you have limited space to work with.

Verdict
Overall, this seemed like a well written section of a larger work.  I was left wanting to know more, and hoping to see that this was an excerpt from a novel or something – and in fact I see that there is a series of stories of various lengths, a couple of anthologies and apparently a novel.  It’s a shame that the story suffers a bit as a stand-alone, because there does seem to be some strong writing here, and all three critical elements – ideas, plot, characters – seem to be developing in interesting ways.  Unfortunately, though, for me the sense of being thrust into the middle of something too complex to get a handle on that never really resolves was an issue, and while I think there’s definitely something to be said for leaving things open I think this particular story could have benefited from more closure on some of the plot lines the author was developing.  No doubt he will work on these in future stories, but as a stand-alone this just seems incomplete.

Readability: Pass
Hugo Quality: Pass

Notes:

 1. This story is one of a series that appear to be somewhere between Larry Niven’s Known Space world building (but seemingly more local and realised in more detail) and a serialised novel like Perry Rhodan (but better written and more coherent) – for those interested in seeing some of the context, other stories, anthologies and novels can be seen at the author’s blog here





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